Workshops

On September 15, the closing day of Gray Area Festival 10, participate in a collection of forward-thinking workshops hosted by visionary creatives. Delve into AI art critique, learn shader coding, explore image processing for video, uncover the mystical possibilities of DevOps, and create solar-friendly web designs with minimal data use.

These beginner and intermediate-level workshops are crafted to introduce you to coding, conceptual strategies, and creative processes, giving you a solid foundation to continue experimenting, developing, and applying these techniques to your own projects.

An AI art workshop for AI critics. In this workshop, Salvaggio will explore conceptual and technical strategies for interrogating generative AI systems for images, video, and music. Attendees will leave with new ways of looking at how these models work, and have time to develop, test, and share their strategies.

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For this workshop, we'll walk through real-world cases that have involved tiny data limitations and explore projects that have focused on having smaller footprints and/or powered by solar energy. Then, we'll explore resources and strategies for front-end / content-focused optimization and design. Finally, attendees will have a data budget of 256kb each to make a solar-friendly website. Participants have the option to group up to pool data resources for more complex ideas.

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The relationship between artists writing code and experimental film and video is a long and rich history. In this workshop for beginners and intermediate coders, Casey Reas will share a few code examples written in Processing that process 2D images to create time-based visual experiences. We’ll have time to explore these examples and to make things together.

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The Layered Universe

Sunday September 15, 2024, 2:00–4:00pm


Angeline Marie Michael Meitzler

This workshop will introduce participants to DevOps as a diasporic tool for mysticism. Through considering the web as both an ethereal and tangible realm, participants will select a 3D object of personal history or significance to deploy at any data center located in major global cities. Similar to the Filipino practice of creating anting-antings, these selected objects will serve as conduits for prosperity and protection in another realm.

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In this workshop, you will learn how to code shaders by creating a visual composition with GPU code and a little bit of math. This is an ideal way to create music visualizers, or any interactive abstract graphics of the sort. You will learn about where the shader exists in the graphics pipeline, the basics of how the language works, and how to quickly iterate on writing your shader using livecoding tools.

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Wondering what awaits you at Gray Area Festival?

Explore our festival archive to discover what's in store.

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